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Call of Duty World at War

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Call of Duty World at War

Post by StainlesSteelRat on Tue Sep 09, 2008 3:15 pm

Just some info that was released a few days ago about the beta and how to get a token. As soon as i hear more I will try and post it asap.

09/04/08
Xbox 360™ and PC Multiplayer BETA’s announced!

Boot camp will soon take on a new meaning, with multiplayer BETA’s coming in October for both the Xbox 360 and PC! These MP BETA’s will serve as an early chance for players to practice the tactics needed for survival in the intense chaos of Call of Duty: World at War.

Through the MP BETA players will experience the game’s new squad system, as well as fan favorite PERKS and kill streaks – all preparation for the full battle, which will commence on November 11, 2008 when Call of Duty: World at War is released to retailers nationwide.

The PC BETA will be available for download in October, but what about the Xbox 360 BETA tokens? Start by registering a user account here at CallOfDuty.com, or pre-order the game at any GameStop retail location or online in North America at: http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=71812.

Detailed information on precisely how the Xbox 360 tokens will be distributed, as well as information on getting the PC version of this multiplayer BETA will be available right here at the official CallOfDuty.com blog. Check back frequently for new info!

Registered members will be the first to hear about next steps, and the Xbox 360 BETA tokens are limited in supply, so register or pre-order today!

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Re: Call of Duty World at War

Post by hgih420tm on Wed Sep 10, 2008 6:46 pm

I am stoked for a new COD. I have been burnt out on COD4. It is still an awesome game but it recently has gone off my radar.


WHO IS EXCITED FOR THIS GAME????

I AM!!

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Re: Call of Duty World at War

Post by Lostst8ofmind on Wed Sep 10, 2008 6:57 pm

I already purchased it at gamestop, going to have to give them a call about my token for the beta. I am extremely excited about this one also.

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Re: Call of Duty World at War

Post by Lord Saint Jay on Wed Sep 10, 2008 7:08 pm

I'm so excited about playing a new campaign that I just shat myself. I can't wait for it. *wipe*

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Re: Call of Duty World at War

Post by hgih420tm on Wed Sep 10, 2008 11:03 pm

Lostst8ofmind wrote:I already purchased it at gamestop, going to have to give them a call about my token for the beta. I am extremely excited about this one also.


you have to 'pre-purchase' it to get a beta token?

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Re: Call of Duty World at War

Post by Bigglesworth on Thu Sep 11, 2008 11:46 am

I can't wait. I am not to thrilled that it is back to WWII (I think it has been played out) but I love the CoD series so I will still get. Not sure if I will pre-order it but I might just for the guarenteed BETA token.

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Re: Call of Duty World at War

Post by DevilDog on Thu Sep 11, 2008 9:35 pm

Ya cant wait for martydom and juggernaut woohoo...ugh, ya the game should be cool especially being set in the pacific theatre but I just dont have, ok I have no faith in Treyarch they have never made a quality game. The only good thing is that they are using IW engine so we all know the graphics will be exactly the same which is fine. I sure hope for some destructible buildings and stuff like that though.

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Re: Call of Duty World at War

Post by armand on Fri Sep 12, 2008 3:48 pm

There's co-op in the campaign!!! Who wants to play with me?????? no one? Sad

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Re: Call of Duty World at War

Post by IchiTheKiller66 on Fri Sep 12, 2008 3:58 pm

I already have mine so I cant wait for my token

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Re: Call of Duty World at War

Post by IchiTheKiller66 on Fri Sep 12, 2008 4:36 pm

I am going to LOVE the Co-Op campaign mode




From the remains of Russia and the ruins of Berlin, to the beach and jungles of the deadly Pacific Theater, the volatile action takes on added depth as players employ new features that previously were only-available in multiplayer, including perks, rankings and online stats in up-to full four-player cooperative gameplay. New infantry and vehicle-based weapons, like the potent flamethrower, bring the battlefield ablaze.
Final Battles:

Call of Duty: World at War forces players to survive the final climactic days of a world at war to thwart the advance of Axis powers on multiple fronts from Europe to the Pacific – delivering the hallmark Call of Duty cinematic intensity on a worldwide scale. Play as a U.S. Marine or Russian conscript across a variety of European and Pacific infantry, vehicle and airborne missions. An all new depth of WWII-era combat variety, from the tactics and weapons to the unique and varying locations that traverse the ruins of Western Europe all the way to the harsh, wetlands of Imperial Japan, immerses gamers into an adrenaline-filled, epic struggle.

Co-Op Campaign Mode:

“No One Fights Alone” takes on new meaning as players can complete the entire single player campaign with up to four players online or two players via split-screen (both online and offline). Strategizing with others provides gameplay diversity, replayability and engagement. Complete unique co-op challenges to earn rewards and bragging rights. The title takes the perks, rankings and online stats that players love in multiplayer and builds them into the cooperative campaign as well, adding even more variety, replayability and continuous fun.

Addictive Multiplayer:

Call of Duty: World at War continues the addictive and leading class-based multiplayer action. The addition of vehicles to the highly-successful Call of Duty 4: Modern Warfare multiplayer that already includes persistent experience, player rankings, upgradeable weapons, squad-based gameplay, map scripting, customizable classes and perks, brings a new dimension to Call of Duty online warfare.

Unprecedented WWII Cinematic Quality:

Utilizing the jaw-dropping and revolutionary Call of Duty 4: Modern Warfare engine, Call of Duty: World at War delivers an unprecedented level of visual and cinematic effects to WWII. Highly-detailed character models, self-shadowing, environmental lighting and amazing special effects up the WWII authenticity to new heights. Depth of field, rim-lighting and texture-streaming technology bring the adrenaline-pumping combat to life. Physics-enabled battlefields and destructible cover immerse players into the harrowing and dynamic combat.



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